Multidisciplinary artist with visual effects experiences in video games cinema, television, commercials, amusement ride and industrial design.
Over the years I have acquired experiences in management with position varying from sequence lead, team lead and visual effect supervisor. These experiences allowed me to acquire knowledge in leadership, coaching and mentoring. After many years spent in this field of work I went back to school and recently graduated with a Master of Arts degree from the University of Quebec in Chicoutimi. This academic development allowed me to develop my capacity for analysis, summary, documents writing and public presentation. During my studies I have guided student teams in the context of multidisciplinary projects including virtual reality and hybrid creative work combining digital and analogical.
My work in the visual effects field was recognized by my peers for its originality and attention to details. It allowed me to be included in the Visual Effects Society (VES) for which I am now a board member and secretary. Despite my ability to work alone I prefer collaborative work. My most recognized qualities are a good sense of humor, imagination, solution oriented, persistent, meticulous and reliable. In a group I am often a cohesive agent. I am well traveled and was lucky enough to see the world and experience life with different perspectives.
I am residing in the city of Montreal, in the province of Quebec, in Canada.