Download resume in PDF
VERSION FRANÇAISE

Resume

Education

• University of Quebec in Montréal (UQAM)
    Doctorate in Communication started in September 2020

 

• Institut National de l’Image et du Son (INIS) 2019

    Film and TV Production Direction.

 

• Exo Drone Laval (ExoDrone)

    Professional training in drone piloting  2018

 

• University of Quebec in Chicoutimi (NAD- UQAC)
    Master of Art with a profile in 3D animation 2017
    Introduction and Master class with Houdini 2016
    Intensive training with Autodesk Maya 2015

 

• Vancouver Film School ( VFS )
    Certificate in sculpture for animators with Jonathan Paine 1999

 

• National center of Animation and Design (NAD)
    College diploma in 3D animation  (DEP) 1995

 

• University of Montreal (UDM)
    Industrial Design 1993 to 1994

 

• Cegep of Vieux Montreal (CVM)
    College diploma in Industrial Design (DEC) 1990 to 1993

Experiences

TEACHING

 

University of Québec, Abitibi-Témiscamingue (UQAT)
Lecturer started september 2020

EFV2100 - Introduction to image and visual effects.

 

 

Vancouver Film School (VFS)
Vancouver, British-Colombia 2004
Laboratory supervisor for students projects at the end of the program.


    
Inter-Dec College

Montreal [Quebec]    2003
Teacher for compositing, VFX and introduction to Digital art.


    
Infocast Digital Arts School,
Vancouver, British-Colombia  1999
Gest teacher for presentation of Softimage new tools.


    
Microsoft,
Redmond, [Washington]    1996
Demo artist for the offical launch of Softimage 3D under Windows NT.


    
NAD Center (CEGEP of Jonquière),
Montreal [Quebec]    1995
Private teacher with Softimage for the drummer of the musical group, Voivod.

 

PRODUCTION

 

Frisson TV 2018 - 2019
Coproducer for TV shows
Writer for a TV series  (Project pitch and narration text)

 

 

 

DIGITAL VISUAL EFFECTS

 

Squeeze Studio, 
April to September 2019
Cloth and hair simulation artist for a virtual ride in Florida

 

Eidos - Montreal,
Montreal, Quebec (Nov 2017 to Oct 2018)
Senior VFX Artist - Creation of in-game visual effects using proprietary software,  Houdini and      Maya.

 

Digital District,
Montreal, Quebec (Mai 2017– Oct 2017)
VFX Animator - Creation of VFX simulation with Houdini and Maya particles, fluids and cloth

 

Mikros Images,
Montreal, Quebec (January 2015– July 2016)
VFX Animator (Freelance) - Creation of complex VFX simulation with Maya particles, fluids and cloth

 

MPC (Moving Picture Company),
Montreal, Quebec (November 2013 – April 2014)
FX TD. (Freelance) - Creation of complex VFX simulation with Autodesk Maya particles and fluids

 

Digital Dimension,
Montreal, Quebec (August to November 2013) 
VFX Sequence Lead (Freelance) - Video game cinematic. Project: Rainbow Six: Siege and Thief

 

Oblique FX,
Montreal, Quebec (2012 – 2013)
VFX simulation animator - Creation of complex pre rendered VFX work with FumeFX and particles. 

 

UBISOFT,
Montreal, Quebec (2004 – 2012)
Lead VFX / Senior VFX animator

 

Cinegroupe,
Montreal, Quebec (2001 – 2003)
Lead VFX / Senior VFX animator

 

Mainframe Entertainment,
Vancouver, British-Colombia (1998 – 2001)
VFX Supervisor / VFX animator / 3D animator

 

 

 

Skills

TEACHING

Enthusiasm.

 Leadership.

 Communication.

 Empathy.

 Self-evaluation.

 Creativity.

 Emotional intelligence. 

 

 

MANAGEMENT

• Organization of work schedule and resources for television programming.
• Strategic vision development and planning for a non-profit organization.
• Communicates and follows vision to team to ensure consistency of visual outcome.
• Regular communication of work progress to affected people.
• Contribution to the design phase by framing research and brainstorming sessions.
• Drafting and updating the production document.
• Assignment and supervision of tasks based on expertise and delivery date.
• Planning for resource requirements.
• Coaching junior team members.
• Annual performance evaluation.

 

 

 

ARTISTIC


• Artistic judgement, ability to evaluate and validate visual materials.
• Digital creation, 3D modeling and special effects simulation. Maya, 3dsMax, Houdini.
• Graphic design, digital image editing and photo book layout. Photoshop, Blurb.
• Digital travel photography, perspective and composition.
• Video editing with Sony Vegas